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Category: Case study

Research into balance control to support future fall prevention
April 1, 2025April 1, 2025

Research into balance control to support future fall prevention

Researchers at the University of Exeter’s Medical School are exploring the neural and biomechanical mechanisms involved in balance control, to support future research into fall […]

Case study, Healthcare, News by klm223
Second phase of wearable technology project to help people with Parkinson’s gets underway
March 24, 2025March 24, 2025

Second phase of wearable technology project to help people with Parkinson’s gets underway

The VSimulators team are pleased to support the second phase of testing for gaitQ, an innovative cueing system designed to enhance walking and overall quality […]

Case study, Healthcare, News by klm223
Using Non-immersive Gamified Exercises on Chronic Pain in People With Stroke
March 20, 2025March 20, 2025

Using Non-immersive Gamified Exercises on Chronic Pain in People With Stroke

VSimulators is supporting a study exploring the short-term effects of non-immersive gamified exercises on chronic stroke pain. The project, funded by the UKRI Chronic Pain […]

Case study, Healthcare, News by klm223
Wearable device aims to transform mobility in Parkinson’s
November 20, 2023November 20, 2023

Wearable device aims to transform mobility in Parkinson’s

A pioneering partnership is developing the use of wearable devices to transform mobility for people with Parkinson’s – unlocking the potential for greater independence and […]

Case study, Healthcare by klm223
Postural control during perturbated balance in people with chronic ankle instability
November 14, 2023November 14, 2023

Postural control during perturbated balance in people with chronic ankle instability

Biomechanists are exploring the strategies used by people with chronic ankle instability to balance. Chronic ankle instability often develops after repeated ankle sprains, or a […]

Biomechanics, Case study by klm223
Motion sensitivity research could benefit people with inner ear condition
November 14, 2023November 14, 2023

Motion sensitivity research could benefit people with inner ear condition

Research into motion sensitivity could lead to improved rehabilitation programmes and an improvement in building designs for people with a rare inner ear condition that […]

Case study, Healthcare by klm223
Helping people with Parkinson’s and freezing of gait take the first step: VSimulators technology supporting novel, low-cost community interventions
November 14, 2023November 14, 2023

Helping people with Parkinson’s and freezing of gait take the first step: VSimulators technology supporting novel, low-cost community interventions

Researchers at several institutions have been collaborating on a project aiming to train people with Parkinson’s to shift their balance and overcome ā€˜freezing of gait’ […]

Case study, Healthcare by klm223
VSimulators technology used in helping to develop footwear for active older people
November 14, 2023November 14, 2023

VSimulators technology used in helping to develop footwear for active older people

Dr Sharon Dixon, Associate Professor in Biomechanics, has used the University of Exeter’s VSimulators facility at Exeter Science Park to help develop safe and comfortable […]

Case study, Healthcare by klm223
VSimulators used to explore balance in standing or walking peopleĀ 
November 14, 2023November 14, 2023

VSimulators used to explore balance in standing or walking peopleĀ 

Dr Naser Taleshi recently completed his PhD, in which he used the University of Exeter’s VSimulators facility at Exeter Science Park to explore the balance […]

Biomechanics, Case study by klm223

Recent Posts

  • BBC Spotlight piece to showcase how digital technologies are being used to better understand ME
  • Research into balance control to support future fall prevention
  • Human Rhythmic Jumping Timing with Vertical Floor Vibrations Tends Toward Mechanically Efficient Solutions
  • Second phase of wearable technology project to help people with Parkinson’s gets underway
  • Using Non-immersive Gamified Exercises on Chronic Pain in People With Stroke

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